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About the Artist
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Jesse Maccabe is a California based Concept Artist / Designer, specializing in visual development for video games, television, film, and theme parks. His work has appeared in Game Informer Magazine along with various on line publications.

As of right now

reading: n/a
playing: Final Fantasy XIII

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Work Experience
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2D Card Art
Lucidsphere Media
2010 May

2D Character Artist
Sinister Designs
2010 April

Album/Cover Art
From Here Down
2010 April

Matte Painting & Illustrations
Cinepilia Productions
2010 March - April

Concept Artist/Visual Development
Broken Switch Studios
2010 February

Illustrator/Visual Development
Disney Consumer Products
2010 January - February

Concept Artist
Stylus Monkey Studios
2009 - Present

Concept Artist
Soul Interface Studios
2009 - Present

Concept Artist
Design for Sustainabilty Summit
2009

Concept Artist
Obsidian Entertainment
2007 June - December
Alpha Protocol
* Art Intern
* Environment Concept Artist

Concept Artist/2D Artist
Lost Vectors
Bowmaster II
* Game Art
* In Game Assets

Concept Artist
Earthwave Studios
2007
* GUI design & Graphics

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Education
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2005-2009 Art Center College of Design
Product/Entertainment design

2004-2005 Art Institute of Boston
studied illustration

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Skills
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Conceptual design, Visual development, Photoshop/Painter rendering, Production design, Story boarding, Alias - MAYA, Zbrush, HTML, CSS, FLASH