About the Artist
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Jesse Maccabe is a California based Concept Artist / Designer, specializing in visual development for video games, television, film, and theme parks. His work has appeared in Game Informer Magazine along with various on line publications.
As of right now
reading: n/a
playing: Final Fantasy XIII
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Work Experience
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2D Card Art
Lucidsphere Media
2010 May
2D Character Artist
Sinister Designs
2010 April
Album/Cover Art
From Here Down
2010 April
Matte Painting & Illustrations
Cinepilia Productions
2010 March - April
Concept Artist/Visual Development
Broken Switch Studios
2010 February
Illustrator/Visual Development
Disney Consumer Products
2010 January - February
Concept Artist
Stylus Monkey Studios
2009 - Present
Concept Artist
Soul Interface Studios
2009 - Present
Concept Artist
Design for Sustainabilty Summit
2009
Concept Artist
Obsidian Entertainment
2007 June - December
Alpha Protocol
* Art Intern
* Environment Concept Artist
Concept Artist/2D Artist
Lost Vectors
Bowmaster II
* Game Art
* In Game Assets
Concept Artist
Earthwave Studios
2007
* GUI design & Graphics
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Education
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2005-2009 Art Center College of Design
Product/Entertainment design
2004-2005 Art Institute
of Boston
studied illustration
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Skills
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Conceptual design, Visual development, Photoshop/Painter
rendering, Production design, Story boarding, Alias - MAYA, Zbrush, HTML,
CSS, FLASH